Dec. 18, 1994 - peek now checks on each item instead of on list. Dec. 18, 1994 - backstab, disarm, hide, kick, peek, rescue, sneak, steal now improve with use. Dec. 18, 1994 - 'help index' added. Dec. 20, 1994 - Percent chance of equipment loading installed. Dec. 20, 1994 - Choice of class moved to 'Character Creation Room'. Dec. 22, 1994 - Basic class system installed. 20 classes. Dec. 24, 1994 - Bash installed. Dec. 28, 1994 - OLC started. Help files are now changable on line. Jan. 02, 1995 - Settable prompt installed. Jan. 02, 1995 - Page breaks installed. Feb. 12, 1995 - Zone file saving completed. Feb. 12, 1995 - 'rdesc', 'dig', and 'connect' commands for OLC installed. Feb. 12, 1995 - 'collapse' and 'break' OLC commands added. Feb. 16, 1995 - 'cost' and 'delay' added to rset. move cost & delays changed. Feb. 16, 1995 - 'exset' added to fix exits. Feb. 23, 1995 - 'rextra' added for room descriptions Feb. 23, 1995 - armor use fixed, shopkeepers fixed Feb. 25/26, 1995 - mob OLC installed. mpset, newmob, and vmob commands. Feb. 26, 1995 - obj OLC half installed. opset, vobj commands put in. Feb. 27, 1995 - minor bugs fixed in backstab, bash, sneak & a few others Mar. 1, 1995 - 'newobj' added. (obj OLC finished.) Mar. 3, 1995 - 'reset' half installed. (delete and list options only) Mar. 9, 1995 - 'reset' completed. reset OLC completed. OLC fully functional Mar. 15, 1995 - resets linked to mob list. mob pileups thwarted. Mar. 16, 1995 - channeling affect installed. Mar. 17, 1995 - Added delays to learning. (e.g., #500 bash wont work) Mar. 18, 1995 - combat skill now improves with use Mar. 22, 1995 - Secret doors added Mar. 22, 1995 - channeling affect redone. - certain spells capped w/o channeler Mar. 22, 1995 - several combat related bugs fixed. no more resting wimpy. Mar. 23, 1995 - shopkeepers slowly acquire more money Mar. 23, 1995 - Difficulties added to room locks. Mar. 26, 1995 - All objects are wieldable now. Mar. 27, 1995 - equipment can be damaged and destroyed. Mar. 27, 1995 - Equipment can be set to load whenever a mob is loaded manually. Apr. 8, 1995 - Class system altered. Race backbone installed. Apr. 8, 1995 - New login order (race and class prompted for) Apr. 15, 1995 - Dark items installed. Vision system half done. Apr. 15, 1995 - Equipment damage state added to 'examine' command. Apr. 15, 1995 - Vision basically installed. PERS macro replaced with person fn. Apr. 15, 1995 - Installed 'fluid' player regen system. Apr. 16, 1995 - 'flash' spell added. Apr. 16, 1995 - Login menu installed. Apr. 17, 1995 - Character application system installed. - short descs etc. Apr. 17, 1995 - 'viewskills' command added to allow viewing of mortal stats Apr. 17, 1995 - 'world' option added to savezone Apr. 17, 1995 - BEEP Apr. 17, 1995 - victim in combat now glows Apr. 19, 1995 - New combat message system installed. Apr. 22, 1995 - OOC command added. May 13, 1995 - Mounts installed. (ride and dismount commands) May 14, 1995 - Wagons installed. (drive command) May 15, 1995 - 'leave' and 'enter' commands installed (for wagons/buildings) Jun. 10, 1995 - Installed skill delays, read magic, and use magical devices. Jun. 10, 1995 - Affect updates changed to 5 seconds from 75. Jun. 20, 1995 - 'use' command half installed. 'zap' removed. Jun. 21, 1995 - 'use' finished. 'brandish' removed. Jun. 22, 1995 - Socials list trimmed down to bare bones. Aug 8, 1995 - Asynchronous combat installed. Dec. 12, 1995 - Came up on hickman.df.lth.se 5500 for development. Dec. 12, 1995 - brief and compact installed. Dec. 12, 1995 - Choosing class removed. Dec. 12, 1995 - Offense/Defense now improve in combat. Dec. 12, 1995 - Improved look command. Dec. 14, 1995 - 'export' and 'nmodify' commands installed. Dec. 19, 1995 - tab, untab, sentence, delete, and insert options to nmod done. Dec. 20, 1995 - fixed mset long to add crlf at end Dec. 24, 1995 - 'get_direction' installed to avoid duplicating dir compares Dec. 24, 1995 - export and import fully installed. Dec. 24, 1995 - cload installed for easier setting of mobile resets. Dec. 24, 1995 - dual wield installed Dec. 25, 1995 - Mobiles hold grudges. Dec. 25, 1995 - and follow those grudges to the next room. Dec. 27, 1995 - Aggressive system revamped, mob speeds, clans installed. Jan. 1, 1996 - color and materials installed. Feb. 7, 1996 - predelays installed. Feb. 10, 1996 - xload command added. (sets standard mobile equipment) May 4, 1996 - Installed ranged weapons. (shoot command) May 19, 1996 - Installed skin command and skin into OLC. May 20, 1996 - Installed generic orchard room special procedure. May 2x, 1996 - Installed virtual water source code. (drink/fill) May 26, 1996 - Installed fences/walls, basic climb stuff. May 30, 1996 - Junk command installed. Dec. 27, 1996 - File based race data system installed. Dec. 27, 1996 - Height/weight affects for mobiles added. Dec. 28, 1996 - Hit location based combat installed. Aug. 24, 1997 - act function enhanced. autoexit deleted. (in room name now) Sep. 2, 1997 - On-Line character review commands completed. Sep. 21, 1997 - Dynamic wear location code, stacking equipment, armor absorbing based on wear location completed. Sep. 22, 1997 - Equipment covering (cloak/body) and dependencies (belt/pouch). Sep. 24, 1997 - ROOM_SAVES_CONTENTS bit completed. Feb. 24, 1998 - Standard Merc corpse creation bug detected and fixed. Sep. 9, 1998 - Fixed several memory leaks and string sharing problems. Sep. 9, 1998 - Installed random NPC naming system. Sep. 10, 1998 - Fixed room and mob spec handling, added object support. Sep. 12, 1998 - Installed limited equipment support. Sep. 12, 1998 - Installed send command. (send to unconnected players.) Sep. 13, 1998 - All objects can be containers. Sheath. Draw. Armsheath. Sep. 13, 1998 - Change hands. Look/peek tweaked. Predelays redone. Steal Sep. 13, 1998 - redone to test predelays. (from ground, worn containers, etc.) Sep. 15, 1998 - emote/pemote now support ~, %, !, ^, #, @, *, and | Sep. 17, 1998 - Age calculated from fixed point in time. Sep. 17, 1998 - fread_string and write_string allow now allow \~ in strings. Oct. 6, 1998 - Object based money system completed. Includes shopkeeper Oct. 6, 1998 - support for multiple currency type, putting in containers. Oct. 6, 1998 - Noquit timer. Must quit in designated quit rooms. Jan. 8, 2000 - Quickness stat added. db.c split up (rng, mem_manage) Jan. 2003 - Basic plant growth/water system installed. Oct. 18, 2003 - change ldesc/ddesc. kill command now changes opponents. Oct. 18, 2003 - check_fighting replaced ch->fighting references. Oct. 18, 2003 - page length added. set command added to adjust values. Oct. 19, 2003 - change language. language system installed. Oct. 21, 2003 - shout uses languages. sit/rest/stand/sleep function as emote. Oct. 23, 2003 - skill delays now save. no quitting to reset timer! Oct. 23, 2003 - Log channel installed, making logged messages visible to gods. Oct. 26, 2003 - aset command installed. creates new areas and edits attributes. Oct. 26, 2003 - basic movement speed and movement cost functions installed. Oct. 27, 2003 - list argument added to dig, newobj, newmob. displays used vnums.